![]() Supports Rifles(including bows/snipers), Pistols, and Shotgun weapon types.The default mod database is generated at the location you run the app from if it doesn't exist there already.īecause why shouldn't the community have the source code? Just double-click it like you would any EXE. If you have any questions about an individual field and what it means, just hover your mouse over it and a description with any pertinent information will be displayed as a tool-tip. You can find it at: if you didn't already know. The Wiki page is an excellent source of the required attributes. The user will need to enter the basic gun attributes as DE changes those so often that maintaining that info locally would prove to be a pain. This calculator will allow you to try out weapon mod builds, compare weapons againts different factions and enemy types, manage your own user-created mods, and explore a complete stat-set containing Damage per Shot, Damage Per Second, Burst Damage, and Time-To-Kill values in an easy-to-use easy-to-read UI. Hello Tenno, I have a useful little tool for you.
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